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9 posts tagged with "Tools"

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Landscapes - Building GDAL

GDAL is a translator library for raster and vector geospatial data formats which we can use for converting between file formats, for example for converting geotiff data about real-world locations to heightmaps which can be imported into Unreal.

Building ffmpeg 6 on Windows 10

ffmpeg is a cross-platform solution to record, convert, and stream audio and video. It can be used from Unreal Engine to change image formats, to record gameplay, and to convert content to and from various video formats. Here I am using it just to show how an Unreal Engine plugin can be developed.