Building on Two Machines
How to use Unreal Build Accelerator to speed up C++ compilation by using two machines.
How to use Unreal Build Accelerator to speed up C++ compilation by using two machines.
How to format code using clang format inside Visual Studio 2022.
GDAL is a translator library for raster and vector geospatial data formats which we can use for converting between file formats, for example for converting geotiff data about real-world locations to heightmaps which can be imported into Unreal.
Visual Studio Team Services (VSTS) provides cloud-based git repositories hosted on Microsoft's Azure cloud system. This can be used to store git LFS repositories with unlimited private repositories accessible for free for up to five users.
ffmpeg is a cross-platform solution to record, convert, and stream audio and video. It can be used from Unreal Engine to change image formats, to record gameplay, and to convert content to and from various video formats. Here I am using it just to show how an Unreal Engine plugin can be developed.
This describes one approach to making GIF files from Unreal Engine. This approach is used to make the GIF files on this site.
Comparing the error messages created by Clang and by MSVC.
Updated for Unreal Engine 5.1.1
This is a brief guide to downloading and building UE5 using git command line tools and Visual Studio 2022. Updated for Unreal Engine 5.1.1 and Visual Studio 2022 17.4.4
A brief guide to Visual Studio 2022 setup for working with Unreal Engine